Kult of Speed
Feral Orks appear after a Waaagh has passed through a planet. While most Orks leave with their Warboss to find more warfare, some Ork spores are left behind on these worlds. If the spores manage to survive in harsh environments, they will then grow into Feral Ork tribes. Unlike most Orks, who favor close combat, Feral Orks are better at shooting. This is because, to survive, Feral Orks band together and point as many guns as possible at hostile creatures. These Orks make use of crude technology and employ boars, traps, and massive Squiggoths in attacks.
Feral Ork StructureThe Feral Ork Structure is full of cheap, expendable Orks armed with very basic technology, although often their sheer numbers are sufficient to overcome a foe. Their army list is analysed in the Feral Ork Structure.
Feral Ork ArmouryThe Feral Ork Armoury contains various pieces of equipment to enhance and upgrade the Feral Ork leaders, including war paint and boar mounts. These are analysed in the Feral Ork Armoury.
Source : Lexicanum
Freebooterz are orks who have chosen to separate themselves from their clan, and go off to live the life of a pirate and a mercenary. These orks fly around the galaxy in Killkroozaz, spacecraft armed to the teeth with gunz and rather menacing looking to boot.
Freebooterz are content to pillage, loot, and plunder where and when they see fit, i.e. most anywhere. Many Flash Gitz who aquire too many teeth for even their Flash Git bretheren (a feat to be respected!) may often become Freebooterz and go off to terrorize the galaxy elsewhere.
Da Other Mekanized Lists: