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RAMSHACKLE GAMES : VEHICLES MADE FOR ORKS!

Introducing Ramshackle Games, a Independant model and game shop which has rugged vehicles and parts, suitable for the Orks! Check out their website and online store. Here are some samples of some Orkified vehicles...

LOTS OF COOL LOOKING ORKS @ THE WARFORGE.COM

OAny new or old Ork players should look for Master Ein for Ork inspiration. His blog at The-Warforge.com shows his very detailed and good looking Ork units. Just check out some of his marvellous work!

BALTIMORE GD BEATDOWN - ORKS VS BEAKIES!

"A couple of things going on here soon in the life of the waaagh. First up is Baltimore Games Day! We need some good solid boyz to show up and put on a good thumpin' to the beakie boyz over at the Bolter and Chainsword. If you are going to games day, you do not want to miss this WAAAGH!"

INSPIRATIONAL MULTIPLE ORK WAAAGH KLANS

Most of us paint our Orks and wat not in your favourite klan colors. But what if we had multiple klans in your waaagh?

FORGEWORLD : ORK KOMMANDOS CONVERSION SET!

Holy crap, seems like ForgeWorld likes Orks! They never release enough of 'em, which is good fer us!

Ramshackle Games : A Kustom Shop made for Orky Vehicles!


Introducing Ramshackle Games, a Independant model and game shop which has rugged vehicles and parts, suitable for the Orks! Check out their website and online store. Here are some samples of some Orkified vehicles using the parts from their shops :


All his stuff are resin casted, which is better than metal for modelling purposes. You can also buy mis-casts from the owner (resin casts that are not perfect), seperate vehicle parts, and bike bases for cheap.

He also has Orcs , goblins and Giants for use of Warhammer Fantasy :

Check them out now! There are loads more stuff on their website, and maybe you can find some ideas of making your own Ork vehicle/armor/wat not. Its nice to save up some pennies (GW please stop the price increase...!) and convert some Orky vehicles on your own. And don't worry, he accepts International orders. :)


One of the best ways to write a Battle Report : Battle Chronicler


One of the best stuff people get attracted to war games such as 40k is the fluff and battle reports. Who doesn't like a good battle report? Seeing your favourite Ork waaagh kicking another army's butt, with pictures, descriptions and some fluff fun thrown in is golden. It should be shared around the online community for good measure!

Everything is digital now and even if you didn't snap enough pictures of your miniatures, there is this program that I find useful for making good battle reports. Its the Battle Chronicler, a new and free software with friendly GUI features. Check them out here!


Features of Battle Chronicler
  • Easy to use
  • Movement arrows and measurements
  • Replicates a real game
  • Good graphics
  • Easily exportable to a HTML file (complete with jpeg), text file or Image file.
  • Highly customizable with colors, symbols and own images for your terrains and units
Additional terrain files which can be downloaded here

There is also a sample battle report here. The website has video tutorials and files that can help you jump right in. This software is good for 40k, fantasy and any war games as a matter of fact. The best thing is, its free! Go try it now... :)


Orcs vs Orks matchup


As fans of both greenskin people have been arguing...Is Orcs in Fantasy better than Orks in WH40k? Or is it the other way 'round? I've go into detail and delve into both fluff, miniatures line and history. Anyways, here's the information after comparing both of the best, most fun races in fantasy and 40k. :P


Orcs are better than Orks because :-

  • There are more other races/animals fightin' together with the greenskin. Giants, Wolves, Boars, Squigs, Trolls, Wyverns, Snotlings and Spiders. It's cool to see Orcs live and fight with other races/animals in harmony!
  • Goblins are more dominant in WFB, as they have more unit type, an elite Night Goblin type, better weapons and classes, Snotlings and a few Goblin HQs. I'd love to use Skarsnik, Lord of the Eight Peaks & Gobbla to eat up some enemy units! Good news for goblin/gretchin fans I suppose, since they are competitive to field some of them and you'll see them more often in WFB rather than in WH40k.

  • There are much more miniatures available on the market today for Orcs and Goblins for WFB compared to Orks for WH40k.

  • The Orc Warboss (which is suppose to be the most important unit in both races!) is available on a customizable plastic kit, unlike the Ork Warboss models which are not customizable unless you do some cutting, adding plasticard and greenstuffing. Plus, Warboss on Wyverns are cooler than Warboss on Bikes, especially Azhag the Slaugtherer...reminds me of Jake Sulley riding Wyverns in Avatar.
  • There are more races in WFB for the greenskins to bash (15 main races in WFB compared to 12 main in WH40k). There are stunties (Dwarfs) to fight wif which doesn't exist in WH40k.
 
 
 
 
 
 
Orks are better than Orcs because:-

  • One word : DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA! Ok thats seven...
  • Looting and kitbashing! There are tons of Ork players out there making their own Flash Gitz, Looted Tanks, Battlewagons, Gunz, etc. Anything can be looted and can be Orkified proppa by the Mekboyz! Plus you can make Orks wear any kind of freeboota clothings like pirates cause in Space anything is possible.
  • Orks can use bits and parts from WFB Orcs with some proppa paint and some modification as a Feral/Snake Bite type of Orks, where as Orcs have a little bit difficulty in doing so because of the technological difference.
  • Orks are generally bigger in size, in all aspects. The 40k Warboss is bigger than a WFB Warboss even without the Mega-Armor, Nobz are bigger than Black Orcs, and Orks have big vehicles (prolly bigger then many other races in WH40k as well!).
  • Red paints in WH40k makes things go fasta, and the goblins in WFB failed to realize it. They should paint their chariots and animals red.
  • There are more variety of weapons in the Orks armory. More ways to chop, smash, fry your enemy and MORE DAKKA DAKKA DAKKA DAKKA
  • Battlewagon with Deffrolla. Orcs and Orks both like big things; and they should make a big vehikle in WFB that can roll/smash over puny enemies who dare to mess with the greenskins. The Empire already has their Steam Tank and I hope in the future that Orcs and Goblins have their own big 'un as well.

  •  My personal opinion, Orks have more funny and memorable quotes over Orcs. :) 

    There ya go...a few points I can think of. But in the end who cares? I like to see both landing a choppa on a pesky 'umies head! If only GW make a story about some kind of dimension distortion and pit both Orks and Orcs together...they will rules the whole Warhammer World! WAAAAAGHHHHH!! Whaddaya think? 


    Incorporating Fantasy Orcs model into WH40k Orks Part 1



    Its great that Games Workshop made both Fantasy Orcs and 40k Orks to be similar in looks. The better
    news is that most of the Orc pieces are the same size as their 40k counterpart. Many veteran Ork modellers definitely will have some Fantasy Orc bits incorporated into their 40k Orks (and some vice versa). In this post, I'll go down the some of the potential Orc pieces that can be used in your Ork army.



    Warhammer Fantasy Black Orcs



    Description from Games Workshop:

    Black Orcs are the biggest and strongest of all Orcs, and get their name from their dour, grim demeanour as much as from the colour of their skin, which is extremely dark green or black.They take war much more seriously than other Orcs and have the best equipment. Many of their fearsome weapons are captured in battle, and carried as a mark of their self-evident superiority, while others are paid in tribute by subjugated tribes.

    This multi-part plastic boxed set contains 10 Black Orcs, which can be assembled with double handed weapons or choppas and includes options for a Champion, Standard Bearer and Musician.

    Retail Price : USD28.00 / GBP17.00
    Amazon Price : ~USD18.99
     
    These guys make good Nobz in 'eavy armor and comes together with big Choppas (double handed weapons). You can make swap it by adding Nob sluggas and Power Klaw bits. There are people around the net who uses it as a 'ard Boyz squad too. They will also look great as a Warbiker Nob by doing some modifications to its legs to fit in a Warbike (or Warboar :P).

    Flash gitz maybe possible too by adding in kustom made snazzguns, or getting them from a bits store online. Plus, the Ork Standard looks might awesome too.

    Orc and Goblin Cave Squig Herd



    Description from Games Workshop

    Squigs are weird beasties - part fungus, part flesh, but mostly teeth and claws. Although they are wild and dangerous creatures, it is possible to herd them towards the enemy by means of pitchforks, firebrands and the beating of loud drums.

    Retail Price : USD19.75 / GBP 12.00


    You may need these metal blister squids for a few reasons, as Tankbusta Squig variant, Attack Squig for your Warboss, as a Angry Squig model if you successfuly turn a enemy IC using Old Zogworth's power, to accompany your Grotz and Runtherd, or simply stick it to your Ork vehicles for decoration purpose. Orks are a fun race, and squigs just add more flava into it. :D



    Orc Warriors Regiment


    * Sorry I can't able to find sprues of them around the internet...

    Description from Games Workshop

    Even the smallest Orcs pack a great deal of bone, muscle and bloody-mindedness into a body as tall as a man and substantially broader. Orcs are tougher than any normal man, although less nimble, and far less organised, which is why Orc Bosses have to be even more brutal than the Orcs they lead.
    This box set contains 19 multi-part plastic Orc Boyz, which can be assembled with spears or choppas and includes options for a Champion, Standard Bearer and Musician.

    Retail Price : USD35.00 / GBP18.00
    Amazon Price : USD24.49

    These guys look the same as your regular Ork Boyz. You are bound to have extra shoota or slugga arms for you can only make 10 shootas or 10 sluggas from a Ork Boyz set. The different look choppas and heads is also good to add more variety to your Boyz. Plus, 19 Orc Boyz for less than two times of the Ork Boyz box is already a good bargain. With some proppa modifications, you may even convert them to Tankbustas (add rokkits and tankbusta bombs from the Ork Boyz sprue) or Kommandos (by painting camo on them). They fit in any regular boyz' torso and legs so you're free to mix and match to fit them anywhere!

    I've also mentioned the new Orc Boarboyz in the previous post, so its a good idea to get these guys too.

    In the next part I'll scour more miniatures in the Warhammer Fantasy line that can be converted to fit in a WH40k Orks army. Stay tuned!


    My seven basic rules to improve your 40k game play




    If you lost loads of games and feel bad about yourself, don't fret! Everyone was a newbie before. Here are some pointers on how to improve your game, which can be on Warhammer 40k, WH Fantasy or any other similar Tabletop War game.
    My advice is that there are a few things you need to remember as an Ork (or 40k) player in general :




    • Know the Rule : Read the rulebook thoroughly, know the rules of running, consolidation, leadership checks, pinning, etc. If you're new and can't remember everything, you can jot down notes, print out the WH40k resources I posted on the Waaagh Resources and Tactica section, or put bookmarks on your 5th ed rulebook/codex to save time. Time is important ya know! :P 
    •  
    • Know the Objective : Sometimes you don't need to kill everything to win. Know what it is needed to win the game such as, capturing objectives, scoring points, etc. Killing everything may sound fun, but it isn't fun to know that you lose if you kill more stuff than your opponent did and still lose the game.
    •  
    • Know your Units : Know what you are fielding (duh) and get the most of the wargears you equip them with. Access their strength and weaknesses. There is no such thing as a "god" unit that beats everything to a pulp. Every unit,whether it is solo, big or small has a counter/weakness in it. Orks maybe good melee fighters, but there are bigger, more expensive units that will best Orks in hand to hand (mostly SM and Chaos SM). We live by numbers, and a nob with a Power Klaw and dats a fact! Waaaaggghhh!
    • Know your Enemy Units : Either read about them before facing them, or ask the player if you're not sure...especially psychic powers cause they may swing into the favour of your enemy. e.g : Space Wolf Rune Priest's Jaws of the World Wolf, etc. It doesn't matter whether its his strongest unit or weakest unit, to know more is to get a better idea of what you're facing. Hatch a plan and do something first about the bigger threat to your current army and leave the ones with lesser threat later . It's also a bonus if you know the synergy of your opponent's squad and how he plays them (different people play play the exact same squad differently): aggresive, passive, offensive, defensive, etc. You'll find it easier and get a confident boost if you know what your enemy units are capable of and what they suck at.
    •  
    • Know the Map : You need to discuss and decide with your opponent about the various terrains and covers before playing, e.g which terrain gives +4, which cover does not, etc. Deploy in the right cover spot according to your enemies deployment. It is always a tactical advantage to deploy last. A bad deployment may cause you lose the game. You need to know how much can the terrain block line of sight, and how many boyz can get that cover save.
    •  
    • Know your Plan B : Yes, your opponent may have lady luck on his/her side and get lucky potshots killing off your tough and important units in turn 1 or 2. You may roll loads of 1 and get pissed off. Make at least 3/4 of your army capable of doing some damage on its own as a plan B. If all else fails, try to put up a fight before you go down!
    •  
    • Know your Inches : You don't need to get the exact measurement, but just a rough idea will do. Movement inches, weapon inches, and 6" of running into assault. It is VERY important to know the latter as most Orks will need to assault into battle. Newbies may miscalculated the 6" and get denied the Assault on that turn and get shot to bits the next turn. Remember to run and not shoot if the opponent is just barely 6" away, as he may remove that unit as a casualty to deny you the assault. Roughly knowing your weapons range is also good so you don't screw up by unable to shoot and exposing your unit out in the open or its side/rear armor.
    Here you go...7 K's to get the best of your Ork Waaagh. There maybe more, but this is all I can think of for now. Till next time! :)


    New Orc Boarboyz!


    New Orcs and Goblins stuff is always good news for greenskins in the 40k millenia as well, since the both have the same looks! The new Orc boarboyz set looks good to convert as a Warbike and very suitable for a Snakebite/Feral themed Ork army.Check out the sprues on this thing!






    Here is the description from the Games Workshop website :

    Orc Boar Boyz are rough, tough and very determined. They ride into battle atop War boars - evil-minded creatures that will take every opportunity to maim, bite and kick the enemy of their Orc masters. Boar Boyz are the shock cavalry of an Orc and Goblin army, and they love nothing better that to gore, stamp and inflict damage on the enemy.

    This box set contains five multi-part plastic Orc Boar Boyz. This set includes a host of interchangeable components that mean no two units need ever look the same. These include: three boar body types, five different boar heads, jaws and ears, a range of Orc arms, heads, weapons and shields, and all of the components needed to upgrade three of the Boar Boyz to a standard bearer, musician and Boss. Models supplied with 25mm x 50mm bases.



    Five multi part Boar Boyz for retail price of $24.75 is a good bargain! (compared to 3 warbikers for $41.25 retail). Yes, there maybe no dakkagun on this set, but you can always get extra shoota bits from your bitbox or online bits shop and strap them on. There is a good 8 pieces of ork head and choppas in this set as well, where you can use it to add variety to your orks. The shields can be used as some orky glyphs as well. With some modification from a Ork Nob set and this one, you can make it look really good.

    Good price, good number of extra bits, and boars make this set a winner!



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    UPDATES

    July 28s, 2010
    * Added articles and rearranging the Ork Tactica page.
    July 27, 2010
    * Added article to the Ork Tactica page.
    * Added new link to the Orky Linkz page.
    July 13, 2010
    * Added new stuff to the Waaagh Resources page.
    * Added new links to Orky Links page.
    July 6, 2010
    * Added article to the Ork Tactica page.

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